Hey Sidar, it's looking great!
Armory possibly can handle anything, but some hardware don't
Like in any video-game we need to make a low-poly version of it, unwrap it and bake the details to Normal Maps.
I can do all that for you if you like.
The ships can be made with all the details you guys imagine on the original model... but, in the end geometry it should not pass the 500 triangles.
The reason of this:
- We need to keep the look more or less coherent;
- We need to keep this playable even on a 2 years old cell phone (for any possible release and keep it accessible for most people), with many ships on screen, scenery and special effects.
After that I think it's good to replace Suzanne on the game.
For now, we need an enemy ship to blast sorry!
But later it can still go to a playable ship as you envisioned it for.
What do you say?
During next weeks I'll do the animation of my ship blasting.
Basically it will be just a bunch of objects that will appear as soon the ship disappears (been hit)