I have some openGL draw-errors right after opening, it spams the terminal with the text below.
Any ideas? Or is it something that is known and will eventually be fixed?
Uniform brushScale not found.
Uniform W not found.
Uniform eye not found.
GL Error 1282 …/…/Kore/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.cpp 197GL Error 1282 …/…/Kore/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.cpp 197
GL Error 1282 …/…/Kore/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.cpp 197
GLSL compiler error: 0(37) : error C7011: implicit cast from “vec4” to “vec2”
0(38) : error C7506: OpenGL does not define the global type float4
0(41) : error C7011: implicit cast from “vec4” to “vec2”
0(50) : error C7011: implicit cast from “vec4” to “vec2”
0(54) : error C7011: implicit cast from “vec4” to “vec3”
0(55) : error C7011: implicit cast from “vec4” to “vec3”GLSL linker error: Fragment info
0(37) : error C7011: implicit cast from “vec4” to “vec2”
0(38) : error C7506: OpenGL does not define the global type float4
0(41) : error C7011: implicit cast from “vec4” to “vec2”
0(50) : error C7011: implicit cast from “vec4” to “vec2”
0(54) : error C7011: implicit cast from “vec4” to “vec3”
0(55) : error C7011: implicit cast from “vec4” to “vec3”
(0) : error C2003: incompatible options for linkGL Error 1282 …/…/Kore/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.cpp 380
Uniform sub not found.
GL Error 1282 …/…/Kore/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.cpp 380Uniform WVP not found.
GL Error 1282 …/…/Kore/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.cpp 380Uniform inp not found.
GL Error 1282 …/…/Kore/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.cpp 380Uniform inplast not found.
GL Error 1282 …/…/Kore/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.cpp 380Uniform aspectRatio not found.
GL Error 1282 …/…/Kore/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.cpp 380Uniform brushRadius not found.
GL Error 1282 …/…/Kore/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.cpp 380Uniform brushOpacity not found.
GL Error 1282 …/…/Kore/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.cpp 380Uniform brushHardness not found.
GL Error 1282 …/…/Kore/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.cpp 380Uniform invVP not found.
GL Error 1282 …/…/Kore/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.cpp 380Uniform brushScale not found.
GL Error 1282 …/…/Kore/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.cpp 380Uniform W not found.
GL Error 1282 …/…/Kore/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.cpp 380Uniform N not found.
GL Error 1282 …/…/Kore/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.cpp 398GL Error 1282 …/…/Kore/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.cpp 398
GL Error 1282 …/…/Kore/Backends/Graphics4/OpenGL/Sources/Kore/PipelineStateImpl.cpp 398