Armory 3d uv error help


#1

just painted a model in in armory paint and everything was looking good

but after i export it to armory 3D and set the material and everything but wen i move away from the model the UV lines get whit line becomes thicker wile you move away from it


#2

I have a sneaking suspicion it’s in the render path, but for now try setting your hdr outside of Armor Paint and seeing if it becomes consistent.


#3

my render path is set to max game


#4

set the render path to mobile and the problem disappear


#5

solved it the problem is on the texture filtering is set to anisotropic just switch it linear and fixed thanks for the help @Liverwurst


#6

Glad to hear that you fixed it!


#7

that’s some expert work on armor paint, glad your problem is fixed!


#8

Thanks man I haven’t work too much Whit armory paint but the tool is awesome