If the getChild function or whatever it is called in iron, automatically used a Regex like objectname\.?[0-9]*
( if I’ve got that right ) to detect the Blender duplicate names, it wouldn’t that bad of an experience. You could just get child using the base name and it would automatically figure out that it is a Blender duplicate. The blender workflow would be to simply shift+D
and your object’s code would still function as expected.
I think we will need a new logic node like “Child object starts with”.
We will wait for a real prefab system, it’s too early.
That already exists so that handles that for now:
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