Armory Props: How to use? Where are informations/documentations?

Development of the solution part 1:

Blender


given properties for object: Plane

prop_my_string = bpy.data.objects[‘Plane’].arm_propertylist[0]. string_prop

Armory3D

zicklag UiScript.hx I guess that’s the solution.

You need to create a trait for the object that owns the property.

image

Result:

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