I can move forward a vehicle applying a force and turn on X axis for testing.
When i rotate it on X axis and let the object behave with physics, it’s like gravity doesn’t work.
If i move it forward it keeps weird orientation and doesn’t fall on ground with gravity.
Armory getting new graphics features is useless when gameplay is bad.
(to make it clear i’m working on a commercial game in UE4 with a teammate so there is no hurry and i don’t mind if there is no fix for physic bug).
This has been mentioned many times in different posts but it looks like it doesn’t have a high priority. It’s way worse for soft body physics. If you have fixed that bug, you may consider doing a Pull Request to Armory. Hopefully @lubos will do something about physics issues sooner.