Just starting a discussion about terrain systems for Armory3D. Currently as far as I am aware Armory3D has no terrain system. So this could be an awesome improvement.
Personally speaking I would like to see the following from a terrain system in Armory3D.
- Heightmap based
- CDLOD support (Example)
- The ability to use splat maps from 3rd party apps such as World Machine, Terrasculptor, GeoControl, etc.
- Tiled Terrain import for MMO scale and Open world games.
What would you like to see from a terrain system in Armory3D?