I have made a character in blender which I have rigged etc. I have also made some actions such as an idle and action which are triggered in the game when I press the LMB. The actions run fine but the characters mesh becomes completely deformed when I play the game. The mesh is fine in the editor but when I press play it deforms.
Does anyone know why this might be and what can be done to fix this and i need the character to animate properly for my project and so am relying on this. Thanks for any help.