Well. Now that you ask....
When you are designing a game, you need some things.
You need functional character animation. (I like the latest builds are adressing this)
You need functional user interface. You know, to make game menus, lifebars and inventories, and behaviours entering and exiting the game.
And you need some basic Ai. You know, just to make simple minions, to find the player and go attack him.
So lets wait some weeks...let's go to the news page... and let's see how well Armory has implemented... a new illumination trick instead all of the previous.
Just my two cents.