Exporting textures


#1

Hi,

Is texture export working? I say that because I’m only getting base colour and strange colours on the height map. Normal map is outputting black onto blue background? etc.

P.


#2

Hello,

Noo that sounds wrong. Which OS are you running on? Could you check whether changing from jpg format to png makes any difference?


#3

Hi, Thanks for your reply. I’m running Windows 10 Pro 64-bit. I’ll try outputting as JPGs and get back to you.


#4

Exporting as JPG’s is kind of the same! black and yellow on a blue background for the Normal maps and pink on red background for height map???


#5

Hm investigating now. Could you please try painting the default cube using the normal map below? (by plugging it into Normal Map socket)

nor

And the exported normal map for comparison.


#6

Hi Lubos,

Thanks for the Normal map files they both work okay. My model however does not export anything other than COL and Roughness correctly?
Maps are exporting as follows: Normal = blank, Occ = blank, Met = Black, Height = red. See attached COL UV… My model was exported from blender as fbx. Could that be the issue???
Thanks for your help.

Pledg