Game suddenly black screening and krom failing on some scenes


In my game I have three scenes, one menu, one game, and one win scene (shows small animation after winning). The problem is that I had just got navmeshes etc working, fixed a few issues and thought I could go about adding sound but when I decided to run it again (before adding any sound) it would suddenly start to black screen on the game and krom would fail to start on the menu with only the win screen working.

I had a look at console and found a couple errors about binding materials and so turned on Deinterleaved Buffers as it says which left a couple errors about DAG zero which is apparently not meant to happen. If this is the problem is there a fix? otherwise does anyone know what the problem may be?

Thanks, this is making me go insane

Edit: Here is the file for any help debugging: