Hi, is there someone who knows how to assign grass shader to to my grass objet to anim it ??
Lubos, in celshade_forest example, it seemsthat you don’t use particle system to emit your grass, did you place them by hand ?? i see in custom material that there is custom material. So i understand that i just have to name write grassmaterial here to achieve the effect ?? If it uses this custom material, is this means that it is impossible to use armory pbr with textures in addition with grassmaterial ?