I wanted to blur two textures to avoid the unreal effect of abrupt chanfe of textures. Thats what I did and what I got in cycles and in armory.
¿is there other way to get this effect?
I wanted to blur two textures to avoid the unreal effect of abrupt chanfe of textures. Thats what I did and what I got in cycles and in armory.
¿is there other way to get this effect?