i download examples armory3d/iron_examples it run ok for web, but when i try to generate project for android studio i get error
**Creating Kha project.
Exporting asset 1 of 7 (Material_data.arm).
Exporting asset 2 of 7 (Scene.arm).
Exporting asset 3 of 7 (arial.ttf).
Exporting asset 4 of 7 (mesh_Cube.arm).
Exporting asset 5 of 7 (simple_path.arm).
Exporting asset 6 of 7 (main.xml).
Exporting asset 7 of 7 (dark.css).
Compiling shader 1 of 2 (mesh.frag.glsl).
Compiling shader 2 of 2 (mesh.vert.glsl).
Compiling shader 1 of 8 (painter-colored.frag.glsl).
Compiling shader 2 of 8 (painter-colored.vert.glsl).
Compiling shader 3 of 8 (painter-image.frag.glsl).
Compiling shader 4 of 8 (painter-image.vert.glsl).
Compiling shader 5 of 8 (painter-text.frag.glsl).
Compiling shader 6 of 8 (painter-text.vert.glsl).
Compiling shader 7 of 8 (painter-video.frag.glsl).
Compiling shader 8 of 8 (painter-video.vert.glsl).
d:\iron_examples\iron\Sources/iron/data/WorldData.hx:179: characters 32-35 : Array<kha.FastFloat> should be haxe.ds._Vector.VectorData<Unknown<0>>
d:\iron_examples\iron\Sources/iron/data/WorldData.hx:179: characters 32-35 : Array<kha.FastFloat> should be java.NativeArray<Unknown<0>>
d:\iron_examples\iron\Sources/iron/data/WorldData.hx:179: characters 32-35 : For function argument ‘data’
d:\iron_examples\iron\Sources/iron/data/WorldData.hx:189: characters 33-60 : Array<kha.FastFloat> should be haxe.ds._Vector.VectorData<Unknown<0>>
d:\iron_examples\iron\Sources/iron/data/WorldData.hx:189: characters 33-60 : Array<kha.FastFloat> should be java.NativeArray<Unknown<0>>
d:\iron_examples\iron\Sources/iron/data/WorldData.hx:189: characters 33-60 : For function argument ‘data’
d:\iron_examples\iron\Sources/iron/data/Mesh.hx:119: characters 65-66 : Int should be Bool
d:\iron_examples\iron\Sources/iron/data/Mesh.hx:119: characters 65-66 : For optional function argument ‘canRead’
D:\armory\kha\Tools\haxe\std/java/_std/haxe/zip/Uncompress.hx:45: characters 46-56 : Too many arguments
d:\iron_examples\iron\Sources/iron/data/Mesh.hx:88: characters 2-21 : kha.graphics4.VertexBuffer has no field delete
d:\iron_examples\iron\Sources/iron/data/Mesh.hx:90: characters 28-38 : kha.graphics4.IndexBuffer has no field delete
d:\iron_examples\iron\Sources/iron/data/ShaderData.hx:207: characters 2-18 : kha.graphics4.PipelineState has no field delete
d:\iron_examples\iron\Sources/iron/data/GreasePencilData.hx:151: characters 2-21 : kha.graphics4.VertexBuffer has no field delete
D:\armory\kha\Backends\Android/kha/android/Graphics.hx:314: characters 2-21 : Class<android.opengl.GLES20> has no field glUniform4fv (Suggestions: glUniform4f, glUniform1fv, glUniform3f, glUniform2f, glUniform1f, glUniform1i)
D:\armory\kha\Backends\Android/kha/android/Graphics.hx:345: characters 2-27 : Class<android.opengl.GLES20> has no field glUniformMatrix3fv (Suggestion: glUniformMatrix4fv)
**