Make Vulkan the default api?


#1

Since the release of moltenvk https://moltengl.com/moltenvk/ , maybe Armory should make and use Vulkan as the default api since it is now working and supporting Windows, Mac, and linux ?


#2

Oh,my God. Maybe you’re right. I saw an example of Imagination’s Vulkan raytracing in Unreal Engine 4 and it was beautiful. If Lubos and the others were to fix some of the voxel issues,it would match up.


#3

Even godot are going to use Vulkan instead of opengl in newer version.

The release of MoltenVk as free and open source changes everything.