Now I have spoken with lot of dudes here - artists (drawers, modelers, programmers, node guys, etc.). And guess what - everybody is making own game! It’s kind off cool seeing so much innovative projects coming, in same time when you think of what could be achieved by a small-medium size team, it makes me cry :D.
And you can see the struggle. Artists/node guys are asking million of questions over the forum and Discord of ‘how can I get this done’. And then sometimes it can’t be done without programming… And then there are millions of feature requests created… And then there are programmers, lacking artistic side, creating games with cubes and planes :D. And so on… (no comments about multi talented wizards)
I think there a lot of good reasons going with own fresh project - commercial, own idea, own direction, don’t liking team work, etc. and good luck. But my believe is, that a HQ complex product (like and FPS) can only be created by a complete team (witter, artists, programmers, manager, etc.) and we need that kind of thing also.
Sadly I don’t see any good way of promoting your On-going project and pointing out the positions needed. And no good way, so users that want to work on something, can view such projects and apply. Now it’s only showcase, but the name and description doesn’t 100% ring the bell for such thing.
What do u think?