I’m trying to use physics constraints that I have added using the Blender UI ( i.e. not Haxe ) but I’m having issues where the object that is constrained lags the object that it is constrained to when it is supposed to be fixed to the other object:
In the image, the capsule should be fixed to the moving Cube, but it lags behind a little bit. When the cube moves faster it gets more apparent.
Does anybody have any idea why this is happening?