Phisycs_test…blend (2.2 MB)
Hello, I’m discovering Armory. I think it’s great for may hobby project. But I’m having troubles with rigid bodies.
I put a mesh as groung, but somewhere my playwer falls off.
How can I avoid this ?
Phisycs_test…blend (2.2 MB)
Hello, I’m discovering Armory. I think it’s great for may hobby project. But I’m having troubles with rigid bodies.
I put a mesh as groung, but somewhere my playwer falls off.
How can I avoid this ?
Thanks for your fast answer. The problem doesn’t totally desappear,
but it gets minimized !! (I only found it on a face.)
I´ll try to understand what is the angular factor and the different shapes.
Set the angular factor to zero so you player couldn’t rotate, it will stop him from falling on the ground.
end change the shape of your character’s body