Procedural world-creator tool


#1

Hi @lubos any progresses with Procedural world-creator tool ? release with 0.6, 0.7 ? 1.0 ?? :slight_smile:


#2

You can make a game without needing procedural terrain generator.

http://forums.armory3d.org/t/small-vehicle-game/2210

I think 0.6 release is the most important.


#3

Yes, 0.6 + b2.8 is the full focus now, so we can get it out this month. :slight_smile:


#4

The geometry generation node and its scan settings have solved this problem completely.


#5

the what and what? What is the geometry generation node and where did you find it?


#6

That’s secret features not available to public beta :stuck_out_tongue_winking_eye:


#7

I hope you are kidding. I really don’t think there should be such a thing as secret and not available and being talked about like this. I guess others could be working on it on their own but this seems to be a pretty big thing not to have heard anything about.


#8

I googled it and didn’t come up with anything. I think he’s pulling our leg.


#9

Will publishing packaging be included in 0.6 ?


#10

I’m probably wrong translated, I suggested that, to create a landscape generator