I (and I’m sure many BGE users), would benefit from being able to open our BGE projects in Armory.
I know not everything could open and work the same, but if your project uses C++ externally, that obviously can work with Armory, only the code that talks to Armory would require the user to redo.
Render would need redo (happy about that).
But physics, objects, constraints, etc, are the “same”…I know they likely don’t open, but that’s my request, to make Armory open the BGE project’s physics, objects, constraints, etc. Could you lubos?