I’ve spent the last few hours on making trying out various stuff in Armory (all assets modelled in Blender), and ended up with this scene being focused on the PBR material aspect (the materiality of the spheres in the middle) as well as going for a futuristic vibe (something similar to Deus Ex). The scene also includes an example of UV animation (the scrolling text/computer) as well as vignette and film grain. I also had plans to include a security-cam sort of thing, but I-ran-out-of-time/Blender-messed-up-my-UV-mapping-rage-quit.
The scene isn’t as beautiful as what is sometimes seen from UE4, but the possibility to very quickly iterate new stuff in a scene is really lovely and fast!
Youtube link here (I’m not sure how to embed youtube videos on here)
In the future, my plans are that this will provide the way for more similar scenes, where the two next will first be an example scene (similiar to UE4’s feature’s example) as well as an international airport scene (me being an architect, the primary focus will of course be on the ArchViz side of this).
Oh, by the way, I can upload the .blend file somewhere if anyone is interested?