[solved] How to work with sources haxebullet?

I have cloned a git the bullet (https://github.com/armory3d/haxebullet), but there is no project for the visual studio, there are only the sources of .h and .cpp. Suppose I changed one of the source files .cpp, but what to do next, how to compile it so that Armory began using my modified version?

Understood :wink:
Need to choose a build for C ++ in a blender, the builded project will include all dependencies and including a bullet.

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This thread might help you if you want to contribute to Haxebullet, too:

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