Sound delay problem

#1

The sound in the game plays delayed. Does anybody know if this can be fixed somehow? :worried:

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#2

Oh! In project compiled with visual studio the sound plays perfectly! :relaxed::relaxed::relaxed:

So if someone has the same problem, just be aware that the sound in the game compiled with Krom can play delayed. At least that’s what happened to me. :wink:

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#3

Ah I will be wary of this when I import my sound across from my BGE project. I hadn’t tried sound out in Armory yet but I’m glad it works in VS :grinning:

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#4

By the way, when I launch the game in the browser instead of Krom the sound plays much faster.
Not perfectly like after visual studio compilation, but it’s enough for the testing of the game.

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