The sound in the game plays delayed. Does anybody know if this can be fixed somehow?
Oh! In project compiled with visual studio the sound plays perfectly!
So if someone has the same problem, just be aware that the sound in the game compiled with Krom can play delayed. At least that’s what happened to me.
Ah I will be wary of this when I import my sound across from my BGE project. I hadn’t tried sound out in Armory yet but I’m glad it works in VS
By the way, when I launch the game in the browser instead of Krom the sound plays much faster.
Not perfectly like after visual studio compilation, but it’s enough for the testing of the game.