I am wondering about speed and file size, and maybe you already made comparisons and can share your experiences and tips/astuces.
For exemple to start discussions, imagine that you have a large amount of different objects but with the same Node Tree.
What it’s preferable to do considering speed and size of the files ( a need to consider if you want to then embed the code into a small target plateform) ? :
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After setting in the Armory Traits, have the trait/Node Tree for each node (thus here the same Node Tree for different objects),
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or to put the Objects into an Array node, set a loop on this Array that executes the Node Tree
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or another solution