Using Env maps in pure iron


#1

How can IBL(Image based lighting) using environment map done in pure iron, I tried to dig in by disabling Armory Project - Minimize Data, but could not get it to work, might be missing something again, not sure how IBL work in iron


#2

Do you already generate irradiance and radiance maps from env map? (For example Armory uses cmft for that.) What does happen with disabled Minimize Data? Crash?


#3

I used armory’s outputed radiance, irradiance map before, didn’t know cmft was a thing(good to know now).

No, i meant to say that when i look inside scene, shader_datas.json generated after disabling Minimize Data
and also shaders generated from it to see how it works in iron and when i try to replicate it, it doesn’t work, means it just return blue background(which is set to by default), no errors