First of all: i am really impressed by the graphics quallity of Armory3D ! In my opinion, even in a simple scene without SSAO (everything by defaul settings) with simple objects, you can regognize much more details (depth) in the geometry, in comparison to other game Engines (2x big ones). (Just my statement, because its my first post)
Back to Topic.
A situation could be:
I would do a function “hide_this” for that in HAXE. But how can i trigger this function by the outside