Why does my mesh contain holes when imported into Armory Paint?


#1

I know there was an issue in Armor Paint 3.xx where the mesh when imported would sometimes contain holes but I just tried again with the release notice of Armor Paint 4 and my obj still contains holes when imported into Armor Paint.

I don’t have any modifiers and I thought it had good geometry but maybe not? Maybe the area where its occurring needs improved perhaps? That’s the only thing I could think of…


#2

Have you tried triangulating your object in Blender before importing it in Armorpaint? - I think it helps sometimes


#3

Nope but thats a really good idea, let me go try that. Thanks.


#4

If that NGON fix doesn’t work make sure your normals on those missing faces are facing in the outward direction inside Blender!

To see how to check direction and flip normals…