A hierarchy frame?

I’m not good at English but I think it’s the word.

I was thinking on a frame that you could put around the other nodes, something like “those nodes can be executed if this frame has a positive pulse”

I don’t know, I think it could be very helpful! :smiley:

Do you mean something like the gate node?

In this example the print node would only be run when both integers are 1.

something like that, but I was thinking on the frame design because it would be like an spaghetti of lines, but I don’t know how complex could be that for Lubos because of the limitations of the Node Creation

Could you show an example of what you mean by “frame design”? Is this something that is available in other apps such as UE4 for example?