I think i find a bug. i set up a simple scene to max to test gi and i get a weird artefact that prevent me to stop player and when i switch render to defferred and i press play nothing happends except a white line in viewport as i separate the view … I check the console but no error message appears as you can see
My config : windows 10, 16Gb of ram and a gtx 1070
I try to set up the render path to forward and switch the antialiasing to smaa and i get this :
Now i have an error message