Armory ignoring the Pose Mode?

Read the post above, unlike some other users i don’t deleted it.

It’s always better made when this is the engine developers that implement a features (there has been some examples in Godot what users tried to make turned in disaster performance and took too much time, while it turned great when the main developer made it).

I also don’t like work around that looks bad when a feature should be implemented the right way instead.
For example some grass systems work around using particles in Godot looking bad and without the right tools, but looking fantastic for those who never used a more complete 3D engine :joy:

I really don’t like work arounds and i just skip them :laughing:

You are right perhaps, making in Haxe or not , should not have impact because most people won’t try to make a huge game. People making open world or vast games will use instead prooven and stable ones with the right editor features.

I don’ t understand your thread ? It is about Armory bug or about you coding in Haxe some features ?