Marci
June 22, 2018, 9:28pm
1
Can anybody give me instructions or tutorials on how to setup a simple soft body?
I opened the example and it works perfectly but I’m probably missing something fundamentally cause my own mesh just explodes whenever I start the game
My process:
add floor plane/box, define as rigid body
add torus, define as soft body
Hit F5, booom!
I checked for traits or anything but couldn’t find any in the example scene softbody.blend
Should I read BGE Physics tutorials to get a better understanding of the basics of collision?
Thank you guys!
ggrrhh
June 22, 2018, 9:41pm
2
Hello
I haven’t looked at the softbody example yet but just wanted to make sure that you haven’t scaled your object or forgot to apply its transforms.
hope it helps.
Hey!
I ran into the same issue a while ago: For some reason you have to enable smooth shading on your soft body. That option is in the tool shelf (‘t’ - key). Does that help?
Could be a bug, not sure.
Cheers
-Sebastian
1 Like
Marci
July 10, 2018, 1:49pm
5
Thank you so much guys. The Smooth Shading did the trick @donalffons