I like the way the nodes look in the Shader Editor, how they are colored:
Why not do the same in the Logic Node Editor?
After searching for information, I found how to change the color of the node’s body:
use_custom_color = True bl_color = (0.22, 0.89, 0.5)
But I couldn’t find how to change the color of the label.
If you do this, the nodes will be clearer and clearer (it seems to me). And to separate nodes by type function (not by category):
- events - green (as a starting point);
- Set - in red (as the most “dangerous”);
- conditions - yellow;
- Get - blue…