- Can I do dynamic parenting. Like at some point parent some child to parent so it acts as one? (for ex. hand garbing ball)
- Can I like custom props to an object, like energy=“100”, then on run-time get those values?
You can add properties to any object, using Set Property and set them with On Init (at least in nodes). I am not sure the parenting (again with nodes) is working correctly. I tried a while ago but have not revisited lately.