Emission issues?

Heya! I’ve been having some problems with mesh lights in armory. maybe it’s just the horrible hardware on my old desktop (incompatible AMD Radeon graphics card, AMD Phenom CPU) but the materials in my scene are shadeless, but do not emit light like a lamp, like mesh lights in cycles. anyone else having these errors?
Also, I saved the blend and closed it, now krom, browser, playing in viewport, C++, etc, close the program.
Any solutions?
EDIT: I hit the “debug” option in windows, and this is what I got:
Dunno if it helps, but I tried.:expressionless:
I deleted the emission material, but nothing changed. it was working before I added the material, though.