I developed my game in Armory_05_mac_b28 which was full of glitches (lots of bugs in logic nodes, noise while debugging, invisible variable values while debugging in Kode Studio and many others). While using non-up-to-date version of Armory 3D I managed to download the most stable for my platform: Armory_06beta_mac.
But when I opened my blend-project in Armory_06beta_mac this error message appeared: “Engine ‘ARMORY’ not available for scene ‘Scene’ (an add-on may need to be installed or enabled)”. I double-checked the plugin setup according to the documentation and everything should be fine.
The question is how you folks work with the Armory_06beta_mac and what’s happening with the engine? I didn’t found the same questions here so I wonder if somebody’s using this engine for the game development.