Hello and welcome
Armory could be used for realtime rendering too but do not expect to just “click play”.
For example about materials you can read from the manual:
"…It is also possible to build materials without the Armory PBR node. Note this setup is not yet calibrated and therefore the results may look different/wrong compared to Cycles output. "
http://armory3d.org/manual/getting_started/scene4.html
The following topic could be interesting for your project: