Faster animation rendering

Hello and welcome :slight_smile:

Armory could be used for realtime rendering too but do not expect to just “click play”.

For example about materials you can read from the manual:

"…It is also possible to build materials without the Armory PBR node. Note this setup is not yet calibrated and therefore the results may look different/wrong compared to Cycles output. "

http://armory3d.org/manual/getting_started/scene4.html

The following topic could be interesting for your project:

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