Hi guys,
I’m trying to use the animation functions animation.notifyOnMarker and animation.play(with OnComplete) to run functions when the animation hits a marker and when it is completed, however I keep getting the error “Void should be Void -> Void”. I’ve made the functions to be :Void and also made them return null but I keep getting the error.
Has anyone ever managed to make this kind of functions work? How is the exact syntax that I should use?