Is it possible to do cloth simulation in Armory?

Hi all,

I wonder is it possible to do cloth simulation in Armory? I don’t need the simulation to look pretty good but I wonder if it’s possible to have a good-enough cloth simulation in Armory?

I made a very simple scene with a cloth and a cube. Armory was not able to reproduce what Blender physics produced. However, I just noticed that I had to choose the Cube to be a “passive” rigid body so that the cloth simulation works in Armory. In Blender however, declaring the cube as rigid body does not do the job and the cloth goes through the cube.

So things work now, but the cloth simulation looks pretty low-quality and goes through the cube … .