Material mixup when sorting

So here’s the problem.
When using an object with multiple materials, everything works fine. (top image.)
But when you try sorting the materials, they stay normal in viewport, but do the great switcheroo in game. (bottom image.)

Now, is there something I’m doing wrong?? Or is this a bug??

I know a similar post was mad earlier this year, about material mixups, but I think that problem was resolved.

Real quick try cleaning the scene and trying again. it could be that since all the materials are the same in the scene it is ignoring the change in the export.

I Cleaned it, it didn’t work.
But when i restarted my pc afterwards, it got fixed.
So maybe the combo of the 2 did it?

Thx anyway Monte :slight_smile:

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