Hey @Daniel_Gomes!
Good to see you here!
For the camera movement, one idea that may work is:
- Place an empty on the object location
- Assing to the empty the left and right movement/rotation;
- Add a dynamic rigid body cube and parent the camera to it;
- Assing to the cube the forward and backward movement
- Create a passive rigid body around the scene to limit the cube movement
Hope it helps