Online 3d product configurator

Hey @Daniel_Gomes!
Good to see you here!

For the camera movement, one idea that may work is:

  • Place an empty on the object location
  • Assing to the empty the left and right movement/rotation;
  • Add a dynamic rigid body cube and parent the camera to it;
  • Assing to the cube the forward and backward movement
  • Create a passive rigid body around the scene to limit the cube movement

    Hope it helps :slight_smile:
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