I see that https://github.com/armory3d/armory/issues/624 is a target for armory 06 release , And my issue : https://github.com/armory3d/armory/issues/687 is linked to it. What have you done so far ? is math node work now ?
I would like to know if we can mix to displacement map and connect them to the same material output… in armory ?
Once triplanar mapping https://github.com/armory3d/armory/issues/90 will be supported, will it be possible to have displacement without UV ??
I was wondering if is it possible to enable physics to bone ? to achieve collisions easier ?? something like this : https://assetstore.unity.com/packages/tools/animation/dynamic-bone-16743. This is something already ask for blender here https://blender.community/c/rightclickselect/d3bbbc/ and here https://blender.community/c/rightclickselect/nnbbbc/ but it is not implemented yet.
A lot of questions sorry :). keep the great job lubos ! And congratulations for armorpaint 05 !! it seems to be great release !