Render issues :

Hi @lubos,

I see that is a target for armory 06 release , And my issue : is linked to it. What have you done so far ? is math node work now ?

I would like to know if we can mix to displacement map and connect them to the same material output… in armory ?

Once triplanar mapping will be supported, will it be possible to have displacement without UV ??

I was wondering if is it possible to enable physics to bone ? to achieve collisions easier ?? something like this : This is something already ask for blender here and here but it is not implemented yet.

A lot of questions sorry :). keep the great job lubos ! And congratulations for armorpaint 05 !! it seems to be great release !