I got a similar question in mind. Wondering if Armory can handle “sound” easily, in a way that user can create a simple keyboard by assigning keys into sounds?
Can we perhaps have documentation for this area? Logic Node preferred.
how to add sound in the background
how to turn on and off background sound
how to switch and fade bg sound?
what is exactly “speaker”
how to trigger sound when object got hit?
can we have sound that keep playing as a long tone vs sound that burst when button is held?