First of all, Lubos, you are a HERO! I just learned about the project today and I am under a heavy impression on how much work you have done.
I am looking for an obstacle/collision avoidance functionality (RVO + navmesh). I need to evacuate hundreds of agents from a multi-floor buildings and it doesn’t quite work for me in BGE (perhaps I haven’t tweaked it correctly). Anyway, armory seems very promising. What could I expect of it when it comes to multi agents collision avoidance?
That’s awesome you find armory promising! Navigation module is still rather bare-bones (agent walking around a navmesh), so not up to the scale that you need. I am working on more tutorials for armory 0.3 now, but will try to address this for 0.4.