Any chance to get tessellation with dynamic lod rendering ?? Something like that : https://www.youtube.com/watch?v=ZeR1EbkPkKI
Did you also consider Parallax occluion mapping ?
And then any chance to get more Glsl shader like grassMaterial ?
Any chance to get tessellation with dynamic lod rendering ?? Something like that : https://www.youtube.com/watch?v=ZeR1EbkPkKI
Did you also consider Parallax occluion mapping ?
And then any chance to get more Glsl shader like grassMaterial ?