ArmorPaint 0.3 is out!


ArmorPaint 0.3 is out!

ArmorPaint is an in-development, stand-alone tool fully specialized in physically based texture painting of 3D models.

  • If you are Armory patron, get it for free at Patreon.

  • If you own Armory on itch, get the download link at My Purchases - Armory - Install Instructions.

  • If you wish to further support ArmorPaint, get it from itch:

Get started:

Note: At this point ArmorPaint is a very limited tool and is very likely to contain major bugs! When you encounter issues, please report them at There are already several known issues which I hope to fix.


  • Runs on the latest Armory, idle GPU usage should be greatly reduced now
  • Further refined UI, easily accessible toolbar at the top
  • More than 5 materials can now be created in the material shelf
  • macOS builds are added, unsigned - please read attached instructions.txt
  • Added erase tool
  • Added support for color id maps
  • Added support for layers - basic for now, handles 2 layers
  • Added support for pen pressure on Windows, Linux in the works
  • Improved paint bias, texture cracks should be reduced now
  • Theming support
  • Plugins support
  • Improved UI scaling
  • Added Preferences tab - UI Scale can now be configured inside the program!

Thanks for the battle-testing - it’s amazing to see you using ArmorPaint in your work! :paintbrush:


I’ve tested it and it’s looking very good!
…I guess that for using it in production I only have to wait for the .blend support.


Hello, i’m trying to test it on Fedora Linux but a library missing:


That’s it. I’m getting Armor Paint. That animal up there is too beautiful!