Armory soft body. What's missing?


#1

Can anybody give me instructions or tutorials on how to setup a simple soft body?

I opened the example and it works perfectly but I’m probably missing something fundamentally cause my own mesh just explodes whenever I start the game :frowning:

My process:

  1. add floor plane/box, define as rigid body
  2. add torus, define as soft body
  3. Hit F5, booom!

I checked for traits or anything but couldn’t find any in the example scene softbody.blend

Should I read BGE Physics tutorials to get a better understanding of the basics of collision?

Thank you guys!


#2

Hello
I haven’t looked at the softbody example yet but just wanted to make sure that you haven’t scaled your object or forgot to apply its transforms.

hope it helps.


#3

maybe you’ll find the answer here https://github.com/armory3d/armory/issues/446


#4

Hey!

I ran into the same issue a while ago: For some reason you have to enable smooth shading on your soft body. That option is in the tool shelf (‘t’ - key). Does that help?

Could be a bug, not sure.

Cheers
-Sebastian


#5

Thank you so much guys. The Smooth Shading did the trick @donalffons :grinning::thinking: