Happy to hear! Should be possible to get it down to 7 MB soon - using bullet/ammo physics module through webassembly saves some space + Armory now optionally computes tangents on the gpu, can shave down model data sizes a bit.
@AndreaMonzini Yes, it's indeed faster but the reason is reduced resolution. For the Krom version I did not want to go below 1280x720, while the browser version is at 960x500 if I recall.
Otherwise the browser penalty seems to be up to 25% slower. We might get rid of that penalty though - new graphic APIs are starting to appear in browsers.