I just noticed this and I just couldn’t stay quiet about it! how could blender foundation do this to us???
Exact steps to replicate:
- go to the 3d viewport in blender 2.79 (2.8 isn’t “Doffy” for the solid view.)
- press ‘N’ to open the menu on the right
- Shading > Depth Of Field
- go to camera view
- set up DOF like normal
- if it doesen’t appear, try resetting the viewport by switching to material view (viewdev) and moving back to solid view