Importing models

#1

For some reason when I import a model from blender (doesnt matter wich model or wether its obj or .blend) i comes out all glitched with some of the faces unpaintable and glitchy looking (they look sort of grainy/noisy). My friend said this happens becouse some of the faces/normals are flipped. Is it what my friend said or is it another reason.

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#2

It does sound like it is because of the face normals.

In Blender, try going unto edit mode on the model and doing Ctrl+N, which runs the “Make Normals Consistent” operator. Then try to export it to obj and import it into ArmorPaint.

A way to make the incorrect normals more apparent in blender is to enable backface culling:

This will make faces with normals pointing inside of the object invisible.

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#3

It worked. Thanks for your help!

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#4

@Potato_Poatoe Maybe take a look at this FAQ / troubleshooting thread (hint: your issue is covered in point 10 :wink: )

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#5

Thanks. Your faq is really useful

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