What is the Overflowerror: Float is too large for f format?
It is keeping the project from being played, and is placed at the bottom of a long list of line references from mainly “armpack.py” and “exporter.py” and a couple of other scripts…
When I press play it takes a long time (few minutes) while blender is freezing up and then I get this on the console and Blender comes alive again…
I would like to find this “Float” and put him on a diet
Btw programming is really not my area, I do graphics and design
To update a little, I have tried a new file to import an empty character without animation or any rigging/skinning, and that plays well!
Also with that there is no problem with automatic duplication of materials as mentioned in my second post. I ahve also checked off the “auto packing” in Blender but that makes no difference.
So the problem still persists when it comes to the animated character.
Could you share the troubled blend file (or PM me if you prefer to keep it private)? Did not encounter this issue yet, maybe I can put a check there to prevent this from happening.
Due to failed build it is also causing the mess with material duplication/renaming, so we should be able to fix both issues at once.